Ok, after the sidetrack into 5e, time to catch up on Dungeon World before the next session. Actually have two sessions to catch up on.
In the first, Lily and Dogan tried to sell some silks and got tangled up in some Antesian internal politics of succession which turned into fights with shadow demons, a trip into an ancient crypt, the burial of a chieftan and the discovery of an ancient songblade.
- Because of Dogan, I made the shadow demons pretty badass, and he still tore them up. Fighters are scary.
- Lily finally got to really take Bardic Magic for a spin, and damn, it’s awesome.
- Got to use Lily’s bardic focus on ancient heroes to tie into the crypt where things finally went down, and used it as the hook for her receiving the songblade of an ancient warrior-bard (“Stormsinger”, in the vernacular of the Antesians)
- Best failure of the night was Dogan charging into the crypt and falling down the stairs. With Bellringer. It was musical.
- Music actually permeated the session, and the final fight ended up being a sonic crescendo of Lily helping Bellringer and the dead king’s Songblade to all sing in harmony, producing one great note of Ass kicking.
- Lily now has a songblade. it’s physical characteristics are similar to Bellringer, and it has the harmonic keyword, which means she uses +CHA instead of +STR to hack and slash. Because that’s how I roll.
Next session ended up being simultaneous with Dogan and Lily’s trip out of town. Jack was hired by the king of beggars to provide security for a clandestine meeting. He brought in Urv and Tetra, and because Dogan was out of town, he also brought in Ajax, a former gladiator driven underground when the Plague Doctors closed the arena.
Things took an interesting turn when it turned out the meeting was in a knot (an overlapping space, like the Muddy Yak) which Urv and Jack could perceive, but Ajax and Tetra could not. This made for some fun because there were exits that Ajax and Tetra couldn’t see (and thus couldn’t watch).
Things took a deeper turn as the atendees started arriving, 6 in all. 2 came from Rzae, which was fine. 3 of them were very puzzling to Ajax and Tetra who could not see them enter (though Urv and Jack saw them enter from Umulon). Most disturbing was the 6th guest, who never opened his eyes, and who no one saw enter.
Naturally, he cellar came under attack by the same alchemical forces that have been plaguing the PCs. Much violnce followed, including poison gas, acid puddled, alchemical pistols and brass razorballs modeled after Phantasm. The group managed to fend them off and, when things got too hairy, managed to get everyone out through the Umulon side (in the process, opening Ajax and Tetra’s eyes to the other world). They found out a little bit more about the attackers, and we wrapped up there so we could get in a game of Sentinels of the Multiverse.
- We had a guest from out of town playing Ajax, and it was interesting to see what a different fighter than Dogan looked like. The answer? Still terrifying.
- I made use of some tools in this session. I used the most recent set of Rory’s Story Cubes (Journeys) and the Paizo Plot Twist Deck to prime the pump. basically, I just cast a handful of the dice and drew three of the cards and just kept them in front of me. When it came time to make a move (or just come up with something) I looked them over to see if there was anything I could pull out. It worked out pretty well.
- What worked even better was the Paizo Face Cards. I had cards for the King of Beggars, the unnamed meeting attendees as well as the two known alchemists. Super handy for reference when the characters don’t know names – I can just hold up the card for reference rather than re-describe.
- A lot of damage got dished out, especially by the phantasm balls, but Ajax hit like a truck, which kind of balanced that.
- Tetra finally got to use parry and disarm!
- Jack may now have the nickname “boots”, but it’s up to her to tell you why. It involves a pool of acid and two blown defy danger rolls.
- The Antesians are the hillfolk who might be indigenous to the area where Rzae was built. They don’t come into the city much, and largely trade through The Laughing Market , the market outside the city walls where a lot of the poor and disenfranchised trade. ↩
- The Sentinels, Tempest, Argent Adept, The Naturalist and Setback versus Apostate in the Ruins of Atlantis. We owned him. ↩